Backrooms lvl 6.

https://www.speedrun.com/escape_the_backroomsmay have been retimed so don't be confused if you go on the website and it says a different time lmao.

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Join the discord server : https://discord.gg/9PT5AEnNByRecorded Video n°25Level ! "Run For Your Life"These videos are based of the backrooms wikidot with som...Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...Simply survive within level 0 for 15 minutes. In this level you need to first find 2 things: A locked door and the nearby cubby where the key to it is. To get the key, first find the door and from facing it: turn 90 degrees right and go straight until you reach a much longer wall.Level 37.1 is a sub-level in between Level 37 and Level 38 of the Backrooms. Level 37.1 is often seen as an extension of its main level, Level 37. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. While the design remains constant, every room contains a different ...Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side.

Sep 14, 2022 · 8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ... The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon. Any Colonies and Outposts would get destroyed in mere minutes or even less. The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...

Team up with up to friends in this online co-op horror game, BACKROOMS INVASION! Fight your way through creepy levels, solving unique puzzles with different mechanics in each. Inspired by the popular …

Hi guys ! Welcome to my channel PlayWithAghaI make videos tutorial, how to play, walkthrough & horror video gameMy channel uploads daily a compliation of hor...Level 17 appears to be an infinite labyrinth of the inside structure of a naval aircraft carrier. The level is made up of corridors and stairwells typically found on an Essex -class carrier. Occasionally, one may come across a flooded hallway. These hallways are one-way exits connected directly to the surface rooms of Level 7.Level 9.6 is a sub-level in between Level 9 and Level 10 of the Backrooms. Description [] Level 9.6, also referred to as 'Foggy Suburbs' and 'Beyond the Misty Suburbs', is an infinite suburban area with American architecture. The entire level is covered in perpetual fog and is stuck at midday.Do you need eCommerce business insurance for your online company, find out what your insurance obligations are to protect your digital presence. Of all the different types of busin...Level 666 (or more commonly referred to as "Welcome to Hell", or more planly just "Hell") is the 667th level in the Backrooms[REDACTED]. As no recordings of the full level have yet been revealed other than the remnants of wanderers which have been discovered in various different levels, details will be relatively scarce for this page. Despite this, assumed gaps …

Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ...

Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.

Somewhere in the backrooms will be your escape, but the entities will do their very best to stop you from escaping. Here is how to escape all six levels in Shrek in the Backrooms. ... Level 6 – The Office Image via The MonkeyMan Fan Club. This Office is a little more difficult, featuring a warped sort of Shrek that will roam around and chase ...Level 4 is the 5th Level of the Backrooms.. It is the level where Almond Water can be found most frequently.. Description: Level 4 resembles an empty office building, though it is almost completely devoid of furniture. Some rooms on this level have windows, though most of them have been completely blacked out. Any windows that have not been blacked out are considered traps, and should be ...Level 14 is paradise. You should visit sometime. Description: Level 14 is an oasis. The forest from your dreams shimmering in the night. Close your eyes for a moment. You can see it, right? The crashing waterfalls. The crimson grass, wet with dew. The eternally starlit sky. Even the branches on the trees reach up as if trying to touch it.Jun 8, 2022 ... In today's video I'm continuing the series on The Backrooms, this time talking about levels 3 - 6.Level 6.1, also known as "The Snackrooms", is a large mall with different snack or normal bars, and a large amount of vending machines. Snack bars can form a maze layout type, with some ways being blocked by vending machines stacked on each other. The employees are also Facelings instead of being humans. The BackBar is an fancy bar with crimson, …

Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them. Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside ... The Musky Crab consists of the dining area of the Krusty Krab with a large tunnel made of sand replacing one of the walls. After about 20 seconds upon the player spawning in, ShrekBob will come out of the sand tunnel. The player must enter the kitchen, then close and barricade the door before Shrekbob catches up to the player. After this, the player needs to collect several ingredients found ...Level 6 は The Backrooms の 6 番目の階層である。 Level 6 は、コンクリートや金属などの複数の材質がパッチワーク状に組み合わされた破壊不能な壁と床で構成されている構造物である。その構造は直線的な廊下が少なくとも六叉以上の交差点で無限の網目状に繋ぎ合わされているものである。you don't really need a guide for this level, but i made it just to make the playlist look complete lolShrek in the Backrooms guides:https://youtube.com/play...A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ...

Level -33: "Lukewarm Hotel". " Dream Pool A lukewarm pool with a dim light shining in the distance. The water is still, but the faint sound of the lukewarm water flows past. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. The atmosphere is surrounded by a feeling of ...

Level -5: "Deleterious Deterioration" ⠀. "The Second Law of Thermodynamics: It is impossible to convert heat completely in a cyclic process." Level -5 is infinite in size, and comprises five unique biomes: the Petrified Forest, the Wooden Caverns, the Burning Forest, the Rotting Caverns, and the Firmament.Level -33.1 is a sub-level of Level -33 . Level 33.1 consists of a large hotel with several hotel rooms within, expanding through the endless snowscapes. The hotel is constructed of concrete in a contemporary design. The pool was filled with lukewarm water, much like the Lukewarm Hotel, with a faint pool light shining.The only difference between Level 6 and Level 6.2 is the fact that Level 6.2 is dimly lit via a series of neon lights which can be found scattered randomly on the ceilings, walls, and floors of the level. The presence of these neon lights seems to eliminate, or at least diminish, all the negative properties of the baseline Level 6. Level 6是後室的第7層。 Level 6是一個廣闊的,無法確定大小的黑暗空間,由金屬牆、磚砌地板和複雜的管道系統組成。整個樓層完全充滿了黑暗,任何光源在這裡都會失去作用。到目前為止,任何照亮該樓層的計劃均失敗了。蠟燭不會被點亮,打火機不會冒火花,電燈更是完全停止工作。此外,由於 ... The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...An image of Level 30. Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety. The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from ...

1 - Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 - When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall. 3 - Once again, turn right and you'll be faced ...

It is unknown who took this picture. Level -4, also known as The Bloodmoon is composed of multiple old-fashioned cabins connected by red, wooden bridges. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. The bridges are supported from under by the use of support beams.

Full walkthrough level 5 "Terror hotel" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/E...In Level 64, your sense of hearing is your strongest. You will hear what dwells here from far away, and likewise they will hear you. Keeping footfalls light, and timed with the dripping, is important for exploration of this level. In addition, the pools of liquid are both extremely acidic and toxic.Level 208, whilst infinite, does contain a centre which is approximately 20-30 buildings wide from end to end, and is a square area where the buildings begin to become taller, as well as more packed together. The height of the buildings stretches from the previous minimum of seven storeys to a new minimum of at least seventeen.Welcome to Backrooms Level -6.2, better known as "The Echoed Silence", an unnervingly quiet, spatially warped version of the Backrooms where sound acts in peculiar ways. Description: Level -6.2 retains the architectural essence of typical Backrooms levels but with an extraordinary feature: each surface is enveloped in a porous, foam-like ...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus.. Following the events of the Flicker, Level Fun's layout consists of a vast and complex network of rooms and hallways adorned with wallpapers of wildly variating colors and patterns.Most of this level is …Level 789 is the 790 th level of the Backrooms. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. Description. The physical appearance of Level 789 is that of a modern art museum specializing in mathematical pieces. These pieces include models of complex geometric ...Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway has several doors, each one ...

Level -3, colloquially referred to as "Reflections," is an infinite labyrinthine complex comprising crystal clear mirrors, concrete floors, and dimly lit lights.Additionally, the fluorescent lights are known to produce a quiet hum-buzz that increases and decreases its volume at random. The level tends to have a frigid temperature of around 0°C; however, the temperature may rarely drop down to ...Hey everyone! Today I talk about a backrooms level called The Cardinal Level, or Backrooms level 1000... this level is the start of Cluster 2, and is a prett...Level 0.7, colloquially referred to as the "Dark Lobby" or "The Squeeze" is a sub-level of Level 0. While it shares many similarities with Level 0, such as its non-euclidean geometry and general appearance, it differs from it in many aspects. A notable difference is the lack of isolating effects present in Level 0, making travel in groups ...Instagram:https://instagram. fair oaks mall reviewslabor finders cordelesarasota june weatherdavis royster funeral home in henderson north carolina Level ! Soundtrack Remastered - ApeirophobiaJoin My Discord Server!https://discord.gg/ZJ7fhcefX5A bunch of people told me the remastered version would suit i... ovme fairfaxchattanooga funeral home valley view Level 6 is the 7th Level of the Backrooms. It is widely considered by most to be the most dangerous level of the Main Nine, due to its prominent psychological effect the level has on wanderers. Description: Level 6 has been explored by many, however some did not survive this level due to the high danger of it.Level 370 is accessible through a fairly large array of other levels, as are most well-documented levels of The Backrooms. Whilst not all entrances and exits have been listed below, due to the quick rate of new entrances and exits being found rendering the current list quickly out of date, a large selection of the "main" entrances are listed below. protovyre ephemera A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Level 370 is accessible through a fairly large array of other levels, as are most well-documented levels of The Backrooms. Whilst not all entrances and exits have been listed below, due to the quick rate of new entrances and exits being found rendering the current list quickly out of date, a large selection of the "main" entrances are listed below.